I was brainstorming the other night about "Wheel of Fortune", and I made a list of all the things I could remember the program either currently doing, or having done in the past, both with daytime & primetime.
Here's the probably almost completed list. I defer to my fellow &/or lady posters on here to add to these:
Buy a Vowel space (retired very soon after the show debuted on NBC)
Shopping for prizes (retired in 1989 on daytime, I forget when on primetime, I want to say 1985, start of the 3rd primetime season?)
On Account (retired once shopping disappeared, not used too often, seemed seldom to be an advantage to using it too)
Mystery Wedge (current) I rather like this concept, and the way it replaced the mini $10,000 prize wedge.
Jackpot (current, although the daytime version had a Jackpot space too, but it was different)
Prize Puzzles (not sure when they began, I like that they have 1 each night, but would prefer them to have it in round 1, and not have any prize wedges on the wheel itself, make the Jackpot round 2 and Mystery round 3)
$1,000,000 space (Very much like this, and the way it's done, you really really really REALLY have to earn this, and as we've seen, it can be done too!)
Free Play (I'm still working on this, not sure if I like it or not)
Free Spin (Retired at start of season 27)
Double Play (Great concept, but poorly executed, Pat needed to remind the players more often that they had it)
Megaword (Really bad idea. Use the word in a sentence. Were I a player, I would have simply said "Tonight on Wheel of Fortune, the Megaword solution is ANTIDISESTABLISHMENTARIANISM"
"25" Bonus wedge (just for season 25)
Clue puzzles (Neat concept, kind of miss it a little).
Fill in the Blank (Another neat puzzle concept)
Big Money Wedge (used in season 25 only, never really saw it landed on, but then I don't watch 5 nights a week like I used to either)
Mini $10,000 space (replaced with the $1 million dollar mini wedge)
Star Bonus (used on Woolery's version)
Pick your bonus prize was once an option
The 5 "WHEEL" bonus envelopes
Red Letter puzzles (I liked these a lot)
Hour long programs in the 70s I believe
Wild Card (current, I like this too)
Gift Tags (meh...)
Prize Wedges (I think they have been a staple on the syndie version since season 1, if I'm not mistaken)
Toss-Up Puzzles (While I like these to a degree, especially since it allows everyone to win at least something during the half hour, I hate that time is taken away from actual spinning, between that, and so many "sponsor" plugs during the actual game itself, coupled with the added commercial time, we seldom if ever get to see a complete 4th round w/the $5,000 space played any longer.
Add $1,000 to value of final spin (Love this idea too, gives everyone a bit more of a fighting chance)
$500 house minimum (increased to $1,000 later on)....
New puzzle board
About the only thing that remains the same, vowels cost $250 in 1975, and cost $250 now. I'd like to see them raise it up to $1,000. With inflation on everything else, including the wedge amounts on the wheel, $250 seems like nothing now. Spending $1,000 on the other hand, a player might reconsider it, or not buy as many vowels. I guess the reasoning is, if vowels are not bought as often, it would slow the game down, and as it is already, they struggle to get a complete 4th round of spinning in any more.
What else am I forgetting?